Oculus Quest 2: a mind-blowing virtual adventure

Virtuality reality has come of age with the new Oculus Quest headset, says Chris Carter.

Virtual reality (VR), long touted as the next big thing, now really is the next big thing. Trust me. The Oculus Quest 2 VR headset that was released a couple of weeks ago is mind-blowing.

It costs just £299 (oculus.com/quest-2) – a bargain considering the cutting-edge technology on offer. The “guardian” feature, for example, allows you to “spray paint” a virtual playing space, preventing you from crashing into the wall. When you get too close to the boundary, a blue grid appears that glows red the closer you get. And if you decide to “pass through” anyway, the four front-mounted cameras show you the room around you in real-time, so you don’t accidentally step on the cat.

Unlike earlier VR headsets, the Quest 2 doesn’t need to be tethered to a PC. In fact, it is essentially a standalone PC – one you strap to your face. So you don’t need any other kit, although it is able to interface with your laptop – I’m writing this in VR right now. Sadly, the headset doesn’t totally fill your vision. It feels a little like peering through scuba goggles – though this is fun when you’re diving beneath the virtual waves with sharks.

Subscribe to MoneyWeek

Subscribe to MoneyWeek today and get your first six magazine issues absolutely FREE

Get 6 issues free
https://cdn.mos.cms.futurecdn.net/flexiimages/mw70aro6gl1676370748.jpg

Sign up to Money Morning

Don't miss the latest investment and personal finances news, market analysis, plus money-saving tips with our free twice-daily newsletter

Don't miss the latest investment and personal finances news, market analysis, plus money-saving tips with our free twice-daily newsletter

Sign up

The Quest 2 hasn’t completely dispensed with the motion-sickness problem that has bedevilled VR since the get-go. But the 6GB of ram and the Qualcomm Snapdragon XR2 processor makes a good fist of limiting the lag between what you see and what your brain thinks it should see (hence the nausea).

All apps made for the original Quest also run on the Quest 2. That means you can enjoy the enormously popular Beat Saber (in which you slice at fast-coming shapes to pop music), and play crazy golf and table tennis; or just sit back in a virtual cinema and watch films on Amazon Prime or Netflix. You might even choose to read MoneyWeek in a virtual Parisian café – or why not in space? The possibilities are endless.

Chris Carter

Chris Carter spent three glorious years reading English literature on the beautiful Welsh coast at Aberystwyth University. Graduating in 2005, he left for the University of York to specialise in Renaissance literature for his MA, before returning to his native Twickenham, in southwest London. He joined a Richmond-based recruitment company, where he worked with several clients, including the Queen’s bank, Coutts, as well as the super luxury, Dorchester-owned Coworth Park country house hotel, near Ascot in Berkshire.

Then, in 2011, Chris joined MoneyWeek. Initially working as part of the website production team, Chris soon rose to the lofty heights of wealth editor, overseeing MoneyWeek’s Spending It lifestyle section. Chris travels the globe in pursuit of his work, soaking up the local culture and sampling the very finest in cuisine, hotels and resorts for the magazine’s discerning readership. He also enjoys writing his fortnightly page on collectables, delving into the fascinating world of auctions and art, classic cars, coins, watches, wine and whisky investing.

You can follow Chris on Instagram.