How to play the galloping growth of the gaming sector

Digital games have become so popular that the market is now bigger than both the television-streaming and film industries. Yet years of expansion still lie ahead, so buy in now, says Matthew Partridge

This article was first published in MoneyWeek magazine issue no 983 on 23 January 2020. To make sure you don't miss out in future, and get to read all our articles as soon as they're published, sign up to MoneyWeek here and get your first six issues free.

Video or computer games, once a niche pursuit for geeks, have become firmly entrenched in everyday life. According to the market research firm Savanta, 86% of people in the UK have played at least one in the past year. These games are so prominent now that they have begun to set the cultural agenda.

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Dr Matthew Partridge
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